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Contract Worker - Freelancing Experiences

Archive for the ‘Freelance Design’ Category

August 28th, 2007

3 Skills That Will Pay For Your Retirement

Any freelancer or contract worker should always work towards a desired future. This dream can be as noble as affecting genuine social change, or as basic as financial independence.
In the latter case, it helps to know the right skills. Here are three proficiencies I think will continue to enjoy a high demand from clients over […]

By Rico -- 3 comments

August 17th, 2007

Rest in Peace, Chris Pearson

Since pearsonified.com isn’t updated everyday, I don’t check out Chris Pearson’s blog that much. But more often than not, I leave knowing more about web design and self-improvement—even if they’re two areas I’m not particularly good at. And speaking of the former, Mr. Pearson is good enough to get away with at least $1500 for […]

By Rico -- 6 comments

August 14th, 2007

Be The Ultimate Artist at Low Cost With Open Source

At first glance, Vyoma’s recommendation to get “A PC with as much number crunching power and as much memory as you can afford” and to shoulder the added expense of a tablet doesn’t sound like thrifty advice.
But if you freelance in design, maxing out your workstation budget is the best move you can make, since […]

By Rico -- 2 comments

June 14th, 2007

Sharing Color Schemes the Quick and Easy Way

Sometimes, before a freelancer executes a design project, the client wants to see the color scheme he’ll use. And this is where a scheme swatch comes in handy. A scheme swatch is a small square image containing all the colors in the scheme lined up side-by-side. Here’s an example of a 3-color scheme swatch:

Placing the […]

By Rico -- 0 comments

May 9th, 2007

The Save Button: Saves Your Work, Saves You Time

For all its “evil empire” trappings, Microsoft has some great programs, particularly Microsoft Office. Problem is, that autosave feature spoils me. I end up not saving regularly, confident that if and when something goes wrong, my work won’t disappear. Unfortunately, this habit carries over to other programs, with disastrous results.

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By Rico -- 3 comments

April 20th, 2007

Wet Floor Look 101

In case you didn’t know, “wet floor” refers to that distinctive look inspired by Apple. Here’s an example:

Truth be told, I actually learned how to do this online. Through Paul Michael Smith’s tutorial. To summarize, all it involves is creating a copy of the element you want to reflect, inverting it vertically, and making it […]

By Rico -- 3 comments

March 26th, 2007

Looking for Leaves?

Welcome to yet another week of work (if you really do start working on Mondays). Fellow freelancers, if you somehow need leaves for your layout, brochure, or even as an accent for your letter, essay, or photo, check out Komodo Media. Rogie King has posted some vector art of leaves. A “little gift” you […]

By Rico -- 0 comments

March 9th, 2007

Create Your Websites Offline

Even if they’ll eventually go online, the best way to build and test websites is offline. That way, even if you’re internet connection suddenly gives out, you can continue working. You’re also not using up bandwidth (which you or your client might be paying for). And of course, no one will see the mistakes you […]

By Rico -- 0 comments

February 7th, 2007

More Free Fonts

There are lots of free fonts out there that are useful to freelance designers, which is why Vitaly Friedman’s post is very helpful. He’s maintaining a list of the 25 Best Free Quality Fonts, meant “to be used for official, serious presentations.”
And you know what? I actually agree with Friedman’s choices. ClassizismAntiqua in particular gives […]

By Rico -- 0 comments

January 21st, 2007

Why I Love Vector Art

Let’s start with a definition:
“Vector graphics or geometric modeling is the use of geometrical primitives such as points, lines, curves, and polygons to represent images in computer graphics.”
Or, in layman’s terms, vector art are drawings based on a bunch of shapes. You’re basically giving the computer instructions on how to render these shapes, such as […]

By Rico -- 5 comments